Extended Reality Courses

The Bachelor of Science in extended reality program curriculum requires the completion of 120 hours of course work. The average course load is 15 hours based on eight semesters. 

General Education Requirements – 30 credit hours 

ENG 133 Technical Communications
HUM 203 Humanities Seminar
SP 202 Effective Speaking
PSY 113 Principles of Psychology
Social Science or Humanities Elective (3 credits)
PHL 313 Ethics
MA 113 College Algrebra
MA 253 Statistics
Science Elective (3 credits)
BA 113 Business Computer Applications

Program Requirements – 36 credit hours 

BA 123 Business Concepts
BA 213 Advanced Spreadsheets for Business
UE 111 or CSIT 101 Online Learning Experience or Introduction to Computer Science & Information Technology
Additional electives (29 hours)

Extended Reality Core – 54 credit hours 

CS 1113 Introduction to Object-Oriented Program
CS 1123 C++ & Object Oriented Design
CS 2503 Software Engineering
CSIT 163 Using Programming to Solve Problems
CSIT 1023 The History of Gaming
CSIT 253 Artificial Intelligence and Information
CSIT 3023 Level, Character, and Story Building
CSIT 3013 Introduction to Gameplay Creation
CSIT 4023 Video Game Testing and Quality Assurance
XR 303 3D modeling and Design for XR
XR 313 Mixed Reality Development and Application
XR 323 Introduction to VR development (Unity course)
XR 343 Introduction to AR development (Unity course)
XR 413 Interdisciplinary applications of XR
IS 483 or CSIT 483 Information Systems Capstone Proposal or Senior Capstone I
IS 493 or CSIT 493 Information Systems Capstone Project or Senior Capstone II

For a complete description of the above requirements, please go to the Course Catalog.